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 RoR vs FEAR?

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Phantom
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PostSubject: RoR vs FEAR?   Wed Jun 08, 2011 2:26 pm

Hey,
I thought about the first match for RoR[EU] in this season, maybe you would like to play.
Of course we have to decide some rules, maybe you can check our actual Gameplay Rules.
If you want, we can play without specials.
We are playing without tanks, if you want we can forbid Turrets ( even if I think they're very weak :p ) too.
For us a weekend match would be much better (maybe 18th or 19th June?), as time I think 11 pm CEST could be okay for both sides.
I know you like to play civil wars, maybe we could have 2 Deathstar's in maplist (because Empire has an advantage).

[RoR] Deathstar CTF - [FEAR]Faction
[FEAR]Map - [RoR] Faction
[RoR] Mustafar CTF - [FEAR]Faction
[FEAR]Map - [RoR] Faction
[RoR]Death Star CTF (?) - [FEAR]Faction

You can also find me on: www.ror-clan.tk
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KillaK
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PostSubject: Re: RoR vs FEAR?   Wed Jun 08, 2011 3:19 pm

Well here are the basic rules we play with...

No specials
No tanks
No turrets
No glitching
No super pistoling (continually changing back and forth from your primary weapon to your pistol. This is for snipers and grunts/troopers)
No changing classes during a map(Example: grunt switching to engy to give yourself health, then switching back. You can change in between maps though.)
No spawn-jumping the warmup-timer (When u spawn in right when it hits 0)
Team damage will be on
And all other BFC rules will apply.

So, 11 pm CEST is 5 pm EST, which would be perfect.

In terms of maps, you can pick whatever u want. You sure u want to do Death Star twice tho?

First 2 maps are done in one server, the next 2 maps are done in another. Destroya will be the guy to talk to concerning our maps and factions and a possible date for us.
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PostSubject: Re: RoR vs FEAR?   Thu Jun 09, 2011 2:38 pm

I would like to change units during a match, at least after you died :/
About turrets its okay for us, even if it's weird Razz
Super pistoling can be forbidden if you want.
I want at least one Deathstar in, but if we play civil wars it would be unfair if one team is empire (the other one could be the opponent in the other deathstar).
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PostSubject: Re: RoR vs FEAR?   Thu Jun 09, 2011 2:52 pm

There is a patch for the death start reinforcement glitch. Talk to Destroyer, but DS CTF usually isn't an issue. As for class specifics...

Typically when we say "class specific" we mean one person stays that class the ENTIRE battle. However, in our "BFC" era after most the old school clans left, it became acceptable to switch in between maps as long as the class specifications were still met. I'm not going to get in the way of the FEAR battle at all. But it sounds to me like you want to do a non-class specific but maybe a class limitation battle? Like maximum 1 rocket, 1 engineer - where as long as there is only 1 rocket and 1 engineer on the field at a time, you are in compliance as a rule. We typically do these rules for scrimmages in the US, but I see nothing against that as a compromise. Again, do what you want, it is your battle.

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PostSubject: Re: RoR vs FEAR?   Thu Jun 09, 2011 3:19 pm

Just to clarify, when we say no turrets we do not mean the auto-turrets that the snipers can put out. Those are perfectly fine. What we mean is no using the rather big turrets on the maps like Hoth with the Hoth dish turrets and other ones like that.
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PostSubject: Re: RoR vs FEAR?   Thu Jun 09, 2011 4:09 pm

Im thinking we should do a scrimmage first just to kind of test how the match goes, what rules need to be clarified, etc...

There are less problems when each person is designated a specific class for a map and they can only play as that class for the entire map. It's also fair for each team if there is only one of each class on the battlefield. (2 engineers against a grunt and sniper isnt exactly fair, you know?)
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PostSubject: Re: RoR vs FEAR?   Thu Jun 09, 2011 4:41 pm

About classes I think it's easiest if you're able to switch them after a map ended.
So you won't be bored, a class limitation doesn't sound that good for me.
I know which turrets you mean, but aren't they very weak? I've never seen somebody using one in an european match xD
Of course we can do a scrim before, even if I would like to have a Rank battle (the funny thing is the surprise about enemies team Laughing )
Your decison, hope Destroya will check this soon Smile
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PostSubject: Re: RoR vs FEAR?   Fri Jun 10, 2011 1:55 pm

[RoR] Deathstar CTF - [FEAR]Rebels
[FEAR]Mos Eisley Conquest - [RoR] Faction
[RoR] Mustafar CTF - [FEAR]Empire
[FEAR]Coruscant Conquest - [RoR] Faction
[RoR]Death Star CTF (?) - [FEAR]Faction


2 Death Stars? I do not see the Empire as much more of an advantage. You may have them. We don't need 2 death star CTFs! xDD
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Phantom
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PostSubject: Re: RoR vs FEAR?   Fri Jun 10, 2011 5:10 pm

[RoR] Deathstar CTF - [FEAR]Rebels
[FEAR]Mos Eisley Conquest - [RoR] Rebels
[RoR] Mustafar CTF - [FEAR]Empire
[FEAR]Coruscant Conquest - [RoR] Rebels
Jabbas Palace- [FEAR]Faction

Okay, then we don't need a 2nd Deathstar.
Now we still have to look for a date and if it's possible to change Units during map or at least after a map.
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PostSubject: Re: RoR vs FEAR?   Fri Jun 10, 2011 6:23 pm

It's fine if u change units after the map is done. For example,

for the first map, you could have
Phantom - grunt
Michael - Sniper
Chosen - Engy
Wahid - Rocket

than the second map, you could switch it up and have
Michael - grunt
Wahid - sniper
Phantom - Engy
Chosen - Rocket

As long as u keep the class restrictions as agreed upon....
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PostSubject: Re: RoR vs FEAR?   Fri Jun 10, 2011 6:33 pm

Well, if we'll have class restrictions I don't think it's necessary to swap classes after a map.
By the way, what will be the amount of Players, 5 vs 5?
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PostSubject: Re: RoR vs FEAR?   Fri Jun 10, 2011 6:47 pm

5 vs 5 is fine....which class would you like to double up on?
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PostSubject: Re: RoR vs FEAR?   Fri Jun 10, 2011 8:19 pm

If we have class restrictions I would like to have 2 Rockets.
5 vs 5 was just a proposal, best is 6 vs 6 I think..
If you want 5 vs 5 we'll have 2 Rockets, if we play 6 vs 6 we'll have 2 Rockets and 2 Engineers.
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PostSubject: Re: RoR vs FEAR?   Fri Jun 10, 2011 8:25 pm

6v6 is going to be far too laggy I'm thinking.

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PostSubject: Re: RoR vs FEAR?   Sat Jun 11, 2011 6:27 am


[RoR] Deathstar CTF - [FEAR]Rebels
[FEAR]Mos Eisley Conquest - [RoR] Rebels
[RoR] Mustafar CTF - [FEAR]Empire
[FEAR]Coruscant Conquest - [RoR] Rebels
[RoR]Jabbas Palace- [FEAR]Empire


The rockets sound interesting.. But sure we'll do it (IF I can make the battle, if I can't then nvm xD)
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PostSubject: Re: RoR vs FEAR?   Sat Jun 11, 2011 7:17 am

Okay, you already have a date?
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PostSubject: Re: RoR vs FEAR?   Fri Jun 17, 2011 3:01 pm

Phantom wrote:
Okay, you already have a date?

I need every time that is possible for your clan posted here, FEAR is kinda tight on time and members for a little while, so getting a time to get this done could be tricky.
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PostSubject: Re: RoR vs FEAR?   Sat Jun 18, 2011 8:06 am

We're very flexibel in it, but best for us would be:
-Friday, 1st July
or
-Saturday, 2nd July
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PostSubject: Re: RoR vs FEAR?   Mon Jun 27, 2011 3:51 am

Anything new about the date?
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PostSubject: Re: RoR vs FEAR?   Wed Jun 29, 2011 2:24 pm

Phantom wrote:
Anything new about the date?

The time differences are making it difficult to acquire one actually.. We could only do it on a Friday since you guys can't play during the week. Now I need the times narrowed down! ;P
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PostSubject: Re: RoR vs FEAR?   Wed Jun 29, 2011 3:12 pm

The match is gonna happen sometime between 3-5 EST

You guys can't play on weekdays? Cause I have a feeling a weekday would be better Embarassed
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PostSubject: Re: RoR vs FEAR?   Thu Jun 30, 2011 8:35 am

Usually we could play in week, but through time difference most of us can't play that late.
So on a weekday, we can't start later than 2 EST (20:00 CET if I'm right), on weekend we can start 3 EST (23:00 CET).
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