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 Grunt Tournament Rules

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AuthorMessage
LSJKratos
Admin
Admin



Posts : 505
Join date : 2011-03-21
Age : 32

Grunt Tournament Rules Empty
PostSubject: Grunt Tournament Rules   Grunt Tournament Rules EmptySat May 21, 2011 11:44 pm

Tournament will be single elimination if enough clans sign up...

Server Setup

~TD On
~Preferrentially set Admin Messages Off
~120 second warm-up timer
~2 second spawn invincibility

Gameplay Rules

~Grunt is the ONLY class you can use
~CTF maps may not be picked unless both clans agree on it.
~Galactic Civil Era only
~Battle size will be 4v4-6v6
~If your clan has 4 members available - they must make it a 4v4
~Any higher than a 4v4 is optional, even if it is planned as higher than a 4v4
~No spawn jumping(Warm-up timer)
~No using command post lights to switch your unit to give it invincibility or to instantly reload.
~No super pistoling(Switching between blaster and pistol to increase firing speed)
~No tanks
~No turrets
~No switching classes at all. (ex. You cannot switch to engineer for health/ammo.)
~Any map in GCW era may be picked
~If at any point someone lags out, only the player that lagged out may come back
~If at any point someone lags out, both sides play on unless it is before the first person spawns (sometimes the server lags users out right as the warm-up timer hits zero, this will require a replayed map)
~A spectator is required, any disputes that cannot be figured out by staff will be replayed if it was without a spectator approved by both clans
~It is preferrential to have a video recording spectator

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